No new screenshots this time either but a bit of work has been done since the last post.
Crash fixes - It no longer crashes after playing a few maps.
Mod handling - It now correctly handles mod changes and downloads under mod directories same as KP and each mod can have a separate config. This also means it can read directly from the KP folder structure.
Downloader - It can download ANY file on the server, including custom skies without needing the hidden texture workaround as long as there is a configstring for it, and it also shows a nice status screen showing what its doing while connecting with a progress bar as well. No more staring at the loading picture until it times out.
Command line launch options are almost finished so you can connect directly via gamespy or your favourite game browser.
I put in a couple of test shaders so now it can render in black and white, sepia, negative, and normal if you really want it.
Next tasks are to write a sound engine, finish up the GUI for options, key programming etc, then continue with the major coding mentioned in the last post