Thursday, 26th April 2018 - 20:21:28
Retro remakes - Kingpin mods - Programming
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Map File Processor
Compilation, CSG and rendering test
July 2002
The engine is currently set up as a KPRadiant .map file viewer.
CSG now added.
Spatial partitioning yet to be completed in this version. Depending on final use it will be either BSP or Octree
Early version of my Terminal map
Kingpin SR1 compiled map
Features include:
Automatic texture MIP map generation
Movement around the world (no physics or collision)
BMP and TGA bitmap loading / control engine
Transparent textures (Alpha / non-alpha channel)
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