| | | Language: VC++ / Assembly Genre: Map Viewer Status: In Development
The engine is currently set up as a KPRadiant .map file viewer.
CSG now added. Spatial partitioning yet to be completed in this version. Depending on final use it will be either BSP or Octree
 
Features include:
Automatic texture MIP map generation Movement around the world (no physics or collision) BMP and TGA bitmap loading / control engine Transparent textures (Alpha / non-alpha channel) | |